The Let's Play Archive

Secret of Mana

by Ryushikaze, QB

Part 61: Magic Overview #6- She gets better I swear, it's Dryad, the Wood Spirit

Now we have the final Spirit.

Dryad here has been hanging out in the Sunken Continent Mana palace, just waiting for us to arrive. Lich got to here though and sealed away "most" of her power. That means she only gives us two spells per caster instead of three, as the last one is literally gated to be available only in the final boss fight.

Official Art
and more recently

In Game Sprite

Dryad is the spirit of Wood, and in this game at least is distinct from the spirit of Mana itself, though she does have Mana Magic. She gives Wall and the ever welcome Revive to the girl, as well as the questionably useful Sleep Flower and the directly named Exploder to the sprite.


Girl's spells

Revive: 10 MP to cast, brings back other party member with an amount of HP that grows with each magic level. Note that this spell is 1/4th of the Girl's magic as of the time she acquires it.

Wall: 6 MP to cast, bounces all magic aside from l6+ dispel back at the caster. Now the shoe is on the other foot, random mooks and a few bosses!


Sprite's spells

Exploder: 4 MP to cast, effecticaly non-elemental magic damage. Good for generic blasting.

Sleep Flower: 2 MP to cast, puts enemies to sleep. Good for breathing room I guess?


Secret Spell

/ Mana Magic: 1 MP to cast, both the girl and the sprite get a version of this spell in the final battle to turn the boy's sword into the most powerful sword, so you can properly damage the final boss. Both need to cast it for the effect to happen.